
The results of the YouthGovAI Project are:
- An AI literacy course for youth workers
to provide them with the necessary skills to educate young people about AI and to assess their own use of AI tools in their digital youth work. - An AI literacy learning program for young people
to learn about AI, to learn with AI, and to assess its societal implications. It also introduces into AI Governance. - A series of trainings for youth workers
to teach how to convey AI topics to young people. - A teaching pilot phase
in which youth workers engage with young people about AI and evaluate the AI literacy learning program to generate feedback and improvement. - An eLearning platform for youth workers and young people
that provides an engaging educational environment with personalised learning paths based on individual interests, needs, and knowledge. It also offers concrete participation opportunities in European AI Governance. - A digital hub for the YouthGovAI stakeholder network
to access resources, collaborate and exchange knowledge. - White Papers and policy recommendations
about the status quo of AI regulation, relevant stakeholders, the impacts of AI on young people and respective recommendations. - Discussions and events
with young people, youth workers, policymakers, AI experts and civil society representatives. - Awareness campaigns
aimed at educating young people, policymakers, and the broader public about responsible AI practices and societal impacts.